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	<title>unitstep.net &#187; technology</title>
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	<link>http://unitstep.net</link>
	<description>the home of peter chng</description>
	<pubDate>Sun, 30 Nov 2008 23:12:11 +0000</pubDate>
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		<title>Peer-to-Patent to improve the patent process?</title>
		<link>http://unitstep.net/blog/2007/07/03/peer-to-patent-to-improve-the-patent-process/</link>
		<comments>http://unitstep.net/blog/2007/07/03/peer-to-patent-to-improve-the-patent-process/#comments</comments>
		<pubDate>Tue, 03 Jul 2007 17:31:30 +0000</pubDate>
		<dc:creator>Peter Chng</dc:creator>
		
		<category><![CDATA[patents]]></category>

		<category><![CDATA[software]]></category>

		<category><![CDATA[technology]]></category>

		<category><![CDATA[web2.0]]></category>

		<guid isPermaLink="false">http://unitstep.net/blog/2007/07/03/peer-to-patent-to-improve-the-patent-process/</guid>
		<description><![CDATA[
Back in in June, the USPTO started a pilot project called &#8220;Peer-to-Patent&#8221; with the aims of opening up the patent review process to the public.  By doing this, it hopes to leverage the help of the community in speeding up the patent process by having teams of volunteers looking for prior art that can [...]]]></description>
			<content:encoded><![CDATA[<p class="image align-right"><a rel="lightbox" href="http://www.peertopatent.org/" title="Peer-to-Patent"><img src='/wordpress/wp-content/uploads/2007/07/peer-to-patent.png' alt='Peer-to-Patent' /></a></p>
<p>Back in in June, the USPTO started a pilot project called &#8220;<a href="http://www.peertopatent.org/">Peer-to-Patent</a>&#8221; with the aims of opening up the patent review process to the public.  By doing this, it hopes to leverage the help of the community in speeding up the patent process by having teams of volunteers looking for <a href="http://en.wikipedia.org/wiki/Prior_art">prior art</a> that can determine the relevancy of the patent application.  The <a href="http://spectrum.ieee.org/jun07/5275">IEEE Spectrum</a> had a good article/interview with the founder of Peer-to-Patent; it&#8217;s a short read (2 pages), and I suggest you read it since it does a good job at explaining the goals and the means with which the project aims to accomplish them.</p>
<p>There is apparently a huge backlog in patent applications, so the needs for a project like this are obvious.  However, will the &#8220;wisdom of the masses&#8221; prevail in helping to resolve the numerous problems in the patent system, evidenced by the seemingly endless litigation related to it?</p>
<h3>Software only, for now</h3>
<p>First of all, the USPTO is not opening the review process for all types of patents.  Since Peer-to-Patent is a pilot project, for now, it&#8217;s only covering software patent applications.  Additionally, inventors are not forced to submit their patent to this open process - it is a voluntary choice.  However, if you choose to opt-in to this process, your application will skip the four-year backlog of applications submitted using the &#8220;regular process&#8221;, and will be reviewed in a much more timely manner - this is the incentive for the program, at least on the inventor&#8217;s side.  So far, companies like <a href="http://en.wikipedia.org/wiki/Public_participation_in_patent_examination#USPTO_community_patent_review">GE, HP and IBM</a> have opted to participate in the project this way.</p>
<h3>Community involvement</h3>
<p>Community is a two-step process, and anyone can choose to be involved in the review process.  Your job, should you choose to accept it, will be to scour for &#8220;prior art&#8221; - publications or work that relates to the claims of the patent application, and that would help decide on its relevancy.  You then post/upload your findings to the Peer-to-Patent website.  10 to 25 new patent applications are expected to be posted to the website every month, providing plenty of material for volunteers to search on.</p>
<p>The second part of the process involves deciding the 10 best pieces of prior art for each patent application.  After a set amount of time, new submissions of prior art are closed off, and the community must then vote on which pieces of prior art they think are best.  Each user/reviewer would get one vote, and the top 10 choices are then forwarded, along with the patent, to the USPTO for the final decision as to whether the patent is awarded or not.  </p>
<p>So, the entire process isn&#8217;t decided online, but rather, this pilot project takes care of the first step of a patent application.  The founder of Peer-to-Patent, Professor Beth Simone Noveck, describes it best: </p>
<blockquote cite="http://spectrum.ieee.org/jun07/5275/2"><p>
If you think about the fact that a patent examiner now has between 18 and 20 hours for the total review of a patent application, 18 to 20 hours to decide whether that Blackberry patent application gets granted or whether the peanut butter and jelly application deserves a 20-year grant of monopoly rights, 18 to 20 hours is not a lot of time to complete all the research and do the review.
</p></blockquote>
<p>The process has the added benefit that an entire community is likely to have at least a few volunteers that have some special knowledge or experience related to the specific patent that a single reviewer would not have. This would allow them to find and explain prior art and its relevancy in a better way.  After all, the field of even software patents is very broad, and must encompass an enormous amount of information.</p>
<h3>The solution?</h3>
<p>Peer-to-Patent has the potential to succeed, and hopefully with its success, will usher in a reform, at least in the area of hi-tech.  There have been too many <a href="http://www.theglobeandmail.com/servlet/story/RTGAM.20060221.wpatentlyabsured-rim21/BNStory/RIM2006/home?pageRequested=all&#038;print=true">frivolous patents</a> accompanied by frivolous lawsuits.  In addition to impeding technological progress and development (the opposite aims of patent law), these lawsuits tie up courts and waste resources.  With this project, prior art should hopefully be found before these bad patents are granted. </p>
<p>With the community only being involved in the first step of finding prior art, the USPTO still having the final say, I think a nice balance has been struck.  This way, you still have some level of control and the USPTO can still use its own judgment.  It&#8217;s not greatly different than Wikipedia, where some users have more control than others.  And, let&#8217;s face it: There was no way the USPTO was going to completely relinquish control - that&#8217;s just too big of a step.</p>
<p>However, I can see some problems developing.  First of all, anytime you have an online voting system, there is always the question of fraud.  Since every user/member of the site has one vote in deciding which pieces of prior art they think are best for an application, how do prevent people from establishing multiple accounts and &#8220;gaming&#8221; the system?  One way would be to request a credit card number, just for verification, but I believe this would be a huge impediment to participation.  This is a serious issue, with sites like Digg <a href="http://www.marketingpilgrim.com/2007/04/if-you-game-digg-you-will-get-banned-unless.html">constantly combating &#8220;gaming&#8221; of their system</a> and other attempts at fraud.  If Digg suffers from organized attempts at fraud from marketing services, you can almost be certain something like Peer-to-Patent will suffer from something similar.</p>
<p>In a worst-case scenario, I could see the litigious patent arguments in court merely being relocated to the online-forum of Peer-to-Patent.  While this may be better than seeing them tie up the courts, you&#8217;ll remember that I&#8217;m  <a href="http://unitstep.net/blog/2007/06/29/the-cbcs-great-canadian-wish-list/">not exactly agreeable with online debate</a>.  Furthermore, there are more serious concerns as well.  Sneaky or unethical companies could secretly hire teams of &#8220;reviewers&#8221; to promote prior art, agreeable with their patent applications, to the top of the list, ensuring that the USPTO only sees these.  This would be a clear abuse of the system, and a conflict of interest.</p>
<h3>Optimistic</h3>
<p>While it may seem that I&#8217;ve been pointing out the worst, I&#8217;m cautiously optimistic about Peer-to-Patent.  I believe it has the potential to succeed, so as long as the creators are flexible and quick to respond to any deficiencies in the system, thus keeping it fair.  And, let&#8217;s hope that they do succeed, as patent reform has been sorely needed for some time.</p>
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		<title>Constant Partial Attention as Multitasking</title>
		<link>http://unitstep.net/blog/2007/05/10/constant-partial-attention-as-multitasking/</link>
		<comments>http://unitstep.net/blog/2007/05/10/constant-partial-attention-as-multitasking/#comments</comments>
		<pubDate>Thu, 10 May 2007 17:35:12 +0000</pubDate>
		<dc:creator>Peter Chng</dc:creator>
		
		<category><![CDATA[cellphones]]></category>

		<category><![CDATA[communication]]></category>

		<category><![CDATA[society]]></category>

		<category><![CDATA[technology]]></category>

		<guid isPermaLink="false">http://unitstep.net/blog/2007/05/10/constant-partial-attention-as-multitasking/</guid>
		<description><![CDATA[I was multitasking the other day across two computers, and it reminded me of a conversation I had with another student one summer ago.  We were talking about the rise of communication devices, such as cellphones, BlackBerrys and the like, and how they are potentially disruptive to productivity, because they interact concurrently with the [...]]]></description>
			<content:encoded><![CDATA[<p>I was multitasking the other day across two computers, and it reminded me of a conversation I had with another student one summer ago.  We were talking about the rise of communication devices, such as cellphones, BlackBerrys and the like, and how they are potentially disruptive to productivity, because they interact concurrently with the daily tasks we must perform.  He gave me an example of a meeting he had attended when working for a big company, where everyone was &#8220;plugged in&#8221;, either using their laptop or PDA, for the entire duration.  No one was really listening to each other, and the only time they stopped using their communication devices was when it was their turn to speak.  </p>
<p>Of course, this is an extreme example, and is not indicative of most situations.  But certainly all of these devices <em>are</em> affecting the way we interact with each other and get work done.  In fact, I think that overuse of these devices and their &#8220;always on, always connected&#8221; nature can lead to something I like to call <dfn>Constant Partial Attention</dfn>.  This is a state where you are alert, but because you are multitasking between so many different jobs, you aren&#8217;t as productive as you could be.  </p>
<h3>Not a technology hater</h3>
<p>Now, don&#8217;t get me wrong - I am not hatin&#8217; on technology.  Far from it, I am a geek at heart, and have spent considerable time learning about all things related to technology.  I will admit that there are definite benefits to having a cellphone or other communication device. (Even though I still don&#8217;t have one) The danger comes from overuse of these devices to the point where they&#8217;re being used for no reason.  This creates the constant partial attention situation.  </p>
<p>For example, at university I have two computers, my desktop PC and my laptop.  The laptop&#8217;s used for work and portability, and the PC for gaming, since it&#8217;s far cheaper to build a desktop gaming rig than buy a gaming laptop.  However, when I&#8217;m at home, I have both of them in front of me, so that I can use either at will.  You might think that this could improve productivity (at least I thought that it would), but in reality it often made me less productive.  The times that I had to use both at the same time were more than offset by the times that I found myself uselessly switching between two computers.  Overall, work is much better accomplished on one computer, rather than two, and that is why I will be switching back to a single desktop now that I&#8217;m <a href="/blog/2007/05/08/schools-out/">done school</a>.</p>
<h3>Multitasking?</h3>
<p>Now, that was somewhat of an extreme example as well, but it does illustrate my point.  Carrying around a BlackBerry or cellphone can be like having that second system always at your side.  Sure, you could say that you&#8217;re just multitasking, but there are studies that claim that <a href="http://www.apa.org/releases/multitasking.html">multitasking</a> can actually be less time-effective.  This has the opposite effect of the expected increase in productivity from multitasking.  I interpret this as the effect of constant partial attention, and I believe that as devices allow us to be more connected, more of the time, this has the potential to increase.</p>
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